Should a video game be considered on a par with film, literature or art? That question took centre stage at BUas last month, when the university welcomed researchers, students and staff from across Europe for a two-day conference dedicated to games as cultural heritage.
Games take the stage in Breda
On 29 and 30 June, BUas hosted the KreativEU Network Conference “Entertainment Video Games as European Culture”. It was especially timed to coincide with the Academy for AI, Games and Media’s own Games Industry Day.
Professor Mata Haggis-Burridge, together with colleagues from the Academy for AI, Games and Media, hosted the two days, which combined an industry showcase, student project demonstrations, presentations and panel discussions on the cultural place of games in Europe.
Participants from partner universities across the alliance took part, giving the conference a genuinely international character and reflecting KreativEU’s ambition to connect research, education and creative practice across borders. The event was warmly received by everyone who attended.
The conference marks the start of deeper collaboration on games within KreativEU.
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